Built by a researcher,
for developers.

I'm a security researcher and reverse engineer who got tired of watching games get destroyed by cheaters.

Our Mission

Cheating in games isn't just annoying — it destroys communities, tanks revenue, and ruins experiences that developers spent years building.

We believe game security should be accessible to every studio, not just those with dedicated anti-cheat teams. That's why we built Sentinel: professional-grade protection that integrates in minutes.

Our goal is simple: give developers the tools to protect their games so they can focus on making great experiences.

The Founder

Lovuwer

Founder & Developer

Security researcher and reverse engineer building the future of game protection.

GitHub

Our Security Practices

We take the security of our own systems as seriously as we take protecting your games.

  • SOC 2 Type II compliant infrastructure
  • End-to-end encryption for all customer data
  • Regular third-party security audits
  • Bug bounty program for responsible disclosure
  • GDPR and CCPA compliant data handling
0

Security incidents since founding

We've never had a breach, data leak, or security incident affecting customer data or systems.

What We Believe

🔬

Research First

Deep technical expertise drives everything we build. We publish research and contribute to the security community.

🎮

Player Experience Matters

Security should be invisible to legitimate players. Zero performance impact, no false positives, no intrusive scans.

🤝

Developer Partnership

We work alongside our customers, not just for them. Your security challenges become our engineering priorities.

Ready to protect your game?

Get in touch to learn how Sentinel can help secure your game.